AI Insights · Timothy · July 2022
Top 5 Free to Play Games on Android in Belarus Q2 2022
The second quarter of 2022 saw notable trends in the performance of the top free-to-play games on Android in Belarus. Weekly revenue, downloads, and active users varied across the leading titles.
In Q2 2022, the top free-to-play games on the Android platform in Belarus demonstrated diverse performance trends, according to data from Sensor Tower. Here's a closer look at the metrics for the Top 5 games:
World of Tanks Blitz from Wargaming Group saw a generally stable weekly revenue, peaking at about $19.9K in the week of June 20. Weekly downloads experienced a downward trend, starting at around 5K in late March and dropping to approximately 2.5K by the end of June. Active users fluctuated but ended the quarter with a slight decline from 105.8K to 92.2K.
Mobile Legends: Bang Bang by Moonton had a notable peak in weekly revenue at $13.9K in late April, with another significant increase to $9.2K by the end of June. Weekly downloads remained relatively steady, averaging around 2K. Active users saw a gradual increase, peaking at 88.3K in mid-June before slightly declining to 87K by the quarter's end.
Standoff 2 from AXLEBOLT LTD experienced a peak in weekly revenue at $14.6K in late April, followed by a decline to around $4.4K by the end of June. Weekly downloads showed a downward trend, starting at 8.6K and ending at 4.7K. Active users saw a significant decrease from 383.6K in late March to 296.9K by the end of June.
PUBG MOBILE from Level Infinite had fluctuating weekly revenue, peaking at $8.9K in late June. Weekly downloads started strong at 8.4K in late March but decreased to 2.8K by the end of June. Active users also saw a decline from 145.5K to 91.4K over the quarter.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. showed a decrease in weekly revenue, starting at $13.4K in late March and dropping to approximately $3.7K by the end of June. Weekly downloads remained relatively stable, with a slight increase towards the end of the quarter, ending at about 3K. Active users fluctuated throughout the quarter, ending with a minor decline from 66.2K to 53.3K.
These performance metrics highlight the dynamic nature of the mobile gaming market in Belarus. For more detailed insights and comprehensive data, visit Sensor Tower.